米Microsoft傘下のMojangは2月18日(日本時間)、Java版「Minecraft」のレンダラー(描画システム)を「OpenGL」から「Vulkan」へ移行 ...
After more than 16 years, Minecraft: Java Edition is finally moving away from the aging OpenGL graphics system and upgrading to Vulkan, a modern multi-threaded rendering API. The change, announced by ...
This is a Real-Time Strategy (RTS) game I made in Java using OpenGL 3.2 via the JOGL library. Models are self-designed using Sketchup and imported through a self-written OBJ loader. The game was ...
Metal Slug: Last Survivor is a 2D side-scrolling shooter/fighter game developed as a Computer Graphics (CS307) academic project. Unlike modern game engines (like Unity or Godot) that handle rendering ...
Work continues for the Vibrant Visuals update to come to Minecraft Java, and as part of that they're switching the rendering from OpenGL to Vulkan. Announced today (February 18th) by Mojang developers ...
3Dによる表示は様々なところに使われています。 映画やコマーシャル,ゲームなどでは3D CGは当たり前のように使われています。でも,「そんなのはごくごく一部の分野で,仕事には全く関係ない」と思っている方も多いのではないでしょうか。 たぶん ...
After 17 years, Minecraft Java Edition starts replacing OpenGL with a Vulkan multi-threaded renderer — update will prove a boon for performance and modding | Tom's ...